EVE Journey

T2 Production

by on May.15, 2009, under Manufacturing

During my stay in 0.0 with Sylph Alliance, I quickly realized the benefits of production and trading to support getting ships blown up in fleets. Starting from basic ammo and modules trading and slowly moving toward production when Production Efficiency V was trained, this helped to provide a steady income.

However in 0.0, you’ll quickly realize that most people there fly Tech 2 (T2) ships with T2 fittings. I looked towards skilling up into that area and got most of the science skills trained up to 3 or 4 to help increase the chances of invention success.

Key skills
PE V (Perfect manufacturing)
Science V (Copy time)
Engineering V
Mechanic V
Electronics V
Electronic Upgrades V
Race Encryption IV to V
Related Science Skill III to IV

Useful Skills
Metallurgy V (ME research)
Trade Skills
Industrial/ Freighter Skills

With some help from corp mates, we managed to get a nice process going with everyone pitching in to help out in the process outlined in the following diagram.

Tech 2 Production by you.

Now that I’m back in Empire, I’ve taken a look around the regions where I operate and quickly set out to get back into T2 production. This consists of six to eight T2 modules so on average it requires approximately 300-350mil ISK capital to get things going. From there, the process of copying blueprints, purchasing materials and production begins.

My last batch of eight types of modules had an invention success rate of 54% for a total of 540 modules. After manufacturing all of them, I passed them to my contact at a mission hub and thus began the sales process. Latest reports show that the investment has been recovered with profits of approximately 102.5%. Not too bad for some time and effort spent working the science and industry slots.

Combined with working for Duvolle Labs agents for datacores, this should provide a nice steady income stream. Next is to keep working on Gallente Federation standings so that a research POS can be anchored and this should alleviate the bottleneck with long wait times for Empire copy slots.

Related posts:

  1. (T2-006) More Tech 2 production
  2. Research plans fall into place
  3. Capital Production Advertisements for TGIND
  4. TGIND gets into Capital Ship Production
  5. Ups and downs in Research

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