Invention
Ups and downs in Research
by Jar Calhoun on Jun.01, 2009, under Invention, Manufacturing
Just got news from the lab techs running the Arazu and Ishtar invention jobs! 3 Arazu and 1 Ishtar are now ready for production.

2 more Ishtars are being invented but chances seem slim.


T2-007 has also ended with 57.14% success for a total of 400 modules. Worst performing this time was 200mm AutoCannon II and 425mm Railgun II with 30% each. Surprisingly Armor Explosive Hardener II came up to 90% success. Its really like rolling a dice and waiting with dread when you hit the “Deliver” button.
Research plans fall into place
by Jar Calhoun on May.29, 2009, under Invention, Manufacturing, POS
Communiqué from K (research associate I knew from Core Complexion)
Hey Jar,
Just wanted to let you know that the research POS is up and running. We managed to get a good deal on a Shadow Control Tower and have anchored labs and defenses in a quiet corner. Let me know what you need and I’ll get started on the copies. Best of luck with the T2 program! Sending you a photo of the POS (did they upgrade the shields again?). Looks fine doesn’t it?
K
Excellent News! I met K while working at Core Complexion and he expressed a desire to start his own research facility. This sounded like a great idea since my lab access got cut off when we pulled out of 0.0 and having to endure Empire lab queues was a bad experience. Now the T2 process can be more efficient with BPCs being churned out at a faster rate. With some training, K can also take on some of the workload in the invention jobs and I can focus more on the corp programs.
T2-007 is putting along after I made a mistake with one of the traders and forgot to get sufficient Mechanical Engineering Datacores. The 425mm Railguns were left sitting in the hangars while waiting for new datacores to be delivered. The rest of the jobs went smoothly with 55% success rate providing a spread of 330 T2 modules to work with.
After gaining Gallente Starship Engineering IV, I reactivated T2-005 to begin Arazu (Recon) and Ishtar (HAC) development. 9 hours to go before the lab techs tell me if they were worth the ISK. Mica has been pressing me to send these new ships so that he can start testing them out in the field. Hopefully I’ll see some success in invention as it will bring us a step closer in providing fitted combat ready ships.
R&D Agents and their snags
by Jar Calhoun on May.18, 2009, under EVE Online, Invention
With research project management 3 trained, I can now talk to 4 agents. Seems each of them has a problem each day that requires my attention. Requests range from simple mineral acquisitions (8100 units of Tritanium) to courier missions for them. While I’m inclined to ignore them, it pays off to help them out since they reward me with double the research points for the day. The missions are once a day so its not that bad and they also count towards the storyline mission count.
*edit – just noticed some enterprising traders selling tritanium for 8 times the normal market value at my research agent’s station!









