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	<title>EVE Journey &#187; Expansion</title>
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	<link>http://www.eve-journey.com</link>
	<description>Exploring New Eden</description>
	<lastBuildDate>Sat, 13 Aug 2011 10:57:23 +0000</lastBuildDate>
	<language>en</language>
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		<title>T3 cruisers &#8230; all but one</title>
		<link>http://www.eve-journey.com/2011/08/t3-cruisers-all-but-one/</link>
		<comments>http://www.eve-journey.com/2011/08/t3-cruisers-all-but-one/#comments</comments>
		<pubDate>Sat, 13 Aug 2011 10:57:23 +0000</pubDate>
		<dc:creator>Jar Calhoun</dc:creator>
				<category><![CDATA[Apocrypha]]></category>
		<category><![CDATA[Exploration]]></category>
		<category><![CDATA[ships]]></category>
		<category><![CDATA[strategic cruiser]]></category>
		<category><![CDATA[t3]]></category>

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		<description><![CDATA[Mica recently got REALLY bored and decided to try out all the T3 cruisers (except for the Proteus since it feels like a Deimos). He’s just about to hit 50mil skill points and is really into spaceships. I can’t say I share the passion but have willingly contributed some ISK since he has helped the [...]


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			<content:encoded><![CDATA[<p>Mica recently got REALLY bored and decided to try out all the T3 cruisers (except for the Proteus since it feels like a Deimos). He’s just about to hit 50mil skill points and is really into spaceships. I can’t say I share the passion but have willingly contributed some ISK since he has helped the corp a lot with security duty.</p>
<blockquote><p>Proteus: Freedom is liquid, supple, mellifluous. It surrounds us, engulfs our bodies, drowns our fear. We plumb freedom’s depths and consume the nourishment within. From these waters, we are born; when we die, we shall return to those waters. </p>
<p>Out there, among the stars, are the waters, freedom incarnate. That dark, endless void is our destiny, our path, our goal. We must not fear it, nor should we control it. Rather, we should embrace it, trust it, love it. Its ever-changing face, its protean existence, is our very essence. We are those stars, the void, the awesome waters of space: ancient, forever, free.</p>
<p>- Jinsente Parmen, The Gallente in New Eden</p>
</blockquote>
<p><a title="Tengu - scanning ... scanning... by Jar Calhoun, on Flickr" href="http://www.flickr.com/photos/28903005@N02/6038036452/"><img alt="Tengu - scanning ... scanning..." src="http://farm7.static.flickr.com/6077/6038036452_e0a007bae7.jpg" width="500" height="296" /></a></p>
<blockquote><p>Tengu: When we first saw the flock, we were surrounded, caught in a spectacle of stimuli. Brilliant colors, dancing lights, beautiful cacophonies, wafting ambrosia. Those birds surrounded us, each one a different shape, an altered species, a new wonder. I tried to follow a single bird, but my efforts were futile: Transformation is natural to their existence. Imagine it: an undulating mass, a changing mob, all those beasts partaking in wonderful transmogrification. </p>
<p>These were our augurs, our deliverers, our saviors. Standing amidst the flock, we should have feared their glory; instead, we drew hope. This moment is the first time I understood what it meant to be Caldari: Divinity in the flock, delivery in flux, one being, many changes.</p>
<p>- Janto Sitarbe, The Legendary Flock</p>
</blockquote>
<p><a title="Tengu - backwards engine for extra oomph by Jar Calhoun, on Flickr" href="http://www.flickr.com/photos/28903005@N02/6037484211/"><img alt="Tengu - backwards engine for extra oomph" src="http://farm7.static.flickr.com/6133/6037484211_1c2cf512af.jpg" width="500" height="296" /></a> </p>
<p>I spent some time in the Tengu with the cross training to missiles/shields and have found it an excellent ship. Interestingly, the mechanics decided to play a trick on Tengu owners one day and installed the propulsion modules backwards. I can imagine Jita having interesting day when Tengu owners undocked.</p>
<p><a title="Legion - lazers r pretty by Jar Calhoun, on Flickr" href="http://www.flickr.com/photos/28903005@N02/6037467119/"><img alt="Legion - lazers r pretty" src="http://farm7.static.flickr.com/6071/6037467119_1c7cedbf1e.jpg" width="500" height="296" /></a> </p>
<blockquote><p>Legion: Revelation burrows through the material world, devours creation’s soil, digests the thoughtless void, and produces significance with God’s grace. From emptiness comes meaning, essence from existence, soul from matter.</p>
<p>Is God through the wormhole? Did God grant us this boon, this new technology, a revelation from on high? These weapons are God&#8217;s new prophecy, domain, and blessing. Let us use God&#8217;s grace and prepare New Eden. We are God’s soldiers, weapons, glory. Our people are God’s army. Together, we are the legion.</p>
<p>-The Heresies of Hinketsu</p>
</blockquote>
<p>With it’s sleek lines, the Legion is definitely pleasing on the eyes and Mica is warming to the idea of lasers instead of drones providing DPS. It’s oddly satisfying to see the lasers carve through space and instapop rats. </p>
<p><a title="Loki by Jar Calhoun, on Flickr" href="http://www.flickr.com/photos/28903005@N02/6038031040/"><img alt="Loki" src="http://farm7.static.flickr.com/6068/6038031040_2a6f485e9d.jpg" width="500" height="307" /></a></p>
<blockquote><p>Loki: For many Minmatar, the high mountains of Matar hold wonders unknown to the rest of New Eden: hidden glens, beautiful creatures, buried customs. Not surprisingly, the Krusual tribe lay claim to these mountains, their home for generations and base to their machinations.</p>
<p>Krusual elders whisper ancient tales among their huddled tribes, describing the glory of heroes past and enigmatic prophecies of old. On the darkest day, at the most hopeless moments, an elder may speak of loki, in reverent tones and excited hushes. In the ancient tongue, the loki are the crux of Krusual thought. There is no direct translation for this word; in fact, loki translates differently among the elders. It can mean “hidden wonder” or “secret passage”, “changing mask” or “unseen dagger”. Regardless of its context, loki has one meaning common to all its tales across all the elders: “hope”.</p>
</blockquote>
<p>We haven’t had much time with the Loki after the build and Klen has had more time on it after he eagerly jumped into it when we first brought it back from Jita. We’ve not seen him since .. the sly fella.</p>


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		<title>AMARR MASS PROTEST &#8211; NO MT IN EVE!</title>
		<link>http://www.eve-journey.com/2011/06/amarr-mass-protest-no-mt-in-eve/</link>
		<comments>http://www.eve-journey.com/2011/06/amarr-mass-protest-no-mt-in-eve/#comments</comments>
		<pubDate>Sat, 25 Jun 2011 01:15:59 +0000</pubDate>
		<dc:creator>Jar Calhoun</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Incarna]]></category>

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		<description><![CDATA[AMARR MASS PROTEST &#8211; NO MT IN EVE!, a photo by Jar Calhoun on Flickr. Amarr local @ 552 Related posts:MASS PROTEST &#8211; NO MT IN EVE!

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Related posts:<ol><li><a href='http://www.eve-journey.com/2011/06/mass-protest-no-mt-in-eve/' rel='bookmark' title='Permanent Link: MASS PROTEST &#8211; NO MT IN EVE!'>MASS PROTEST &#8211; NO MT IN EVE!</a></li>
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			<content:encoded><![CDATA[<div style="margin: 0 0 10px 0; padding: 0; font-size: 0.8em; line-height: 1.6em;"><a title="AMARR MASS PROTEST - NO MT IN EVE!" href="http://www.flickr.com/photos/28903005@N02/5867727163/"><img src="http://farm6.static.flickr.com/5063/5867727163_d21b5c0fbd.jpg" alt="AMARR MASS PROTEST - NO MT IN EVE! by Jar Calhoun" /></a><br />
<span style="margin: 0;"><a href="http://www.flickr.com/photos/28903005@N02/5867727163/">AMARR MASS PROTEST &#8211; NO MT IN EVE!</a>, a photo by <a href="http://www.flickr.com/photos/28903005@N02/">Jar Calhoun</a> on Flickr.</span></div>
<p>Amarr local @ 552</p>


<br><p>Related posts:<ol><li><a href='http://www.eve-journey.com/2011/06/mass-protest-no-mt-in-eve/' rel='bookmark' title='Permanent Link: MASS PROTEST &#8211; NO MT IN EVE!'>MASS PROTEST &#8211; NO MT IN EVE!</a></li>
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		<title>MASS PROTEST &#8211; NO MT IN EVE!</title>
		<link>http://www.eve-journey.com/2011/06/mass-protest-no-mt-in-eve/</link>
		<comments>http://www.eve-journey.com/2011/06/mass-protest-no-mt-in-eve/#comments</comments>
		<pubDate>Sat, 25 Jun 2011 00:52:22 +0000</pubDate>
		<dc:creator>Jar Calhoun</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Incarna]]></category>

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		<description><![CDATA[MASS PROTEST &#8211; NO MT IN EVE!, a photo by Jar Calhoun on Flickr. Jita Local @ 1529 Join in-game &#8220;MASS-PROTEST&#8221; Related posts:AMARR MASS PROTEST &#8211; NO MT IN EVE!

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Related posts:<ol><li><a href='http://www.eve-journey.com/2011/06/amarr-mass-protest-no-mt-in-eve/' rel='bookmark' title='Permanent Link: AMARR MASS PROTEST &#8211; NO MT IN EVE!'>AMARR MASS PROTEST &#8211; NO MT IN EVE!</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<div style="margin: 0 0 10px 0; padding: 0; font-size: 0.8em; line-height: 1.6em;"><a href="http://www.flickr.com/photos/28903005@N02/5868242126/" title="MASS PROTEST - NO MT IN EVE!"><img src="http://farm4.static.flickr.com/3262/5868242126_5b7b53249c.jpg" alt="MASS PROTEST - NO MT IN EVE! by Jar Calhoun" /></a><br/><span style="margin: 0;"><a href="http://www.flickr.com/photos/28903005@N02/5868242126/">MASS PROTEST &#8211; NO MT IN EVE!</a>, a photo by <a href="http://www.flickr.com/photos/28903005@N02/">Jar Calhoun</a> on Flickr.</span></div>
<p>Jita Local @ 1529</p>
<p>Join in-game &#8220;MASS-PROTEST&#8221;</p>


<br><p>Related posts:<ol><li><a href='http://www.eve-journey.com/2011/06/amarr-mass-protest-no-mt-in-eve/' rel='bookmark' title='Permanent Link: AMARR MASS PROTEST &#8211; NO MT IN EVE!'>AMARR MASS PROTEST &#8211; NO MT IN EVE!</a></li>
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		<title>Makeover with the new character creator</title>
		<link>http://www.eve-journey.com/2011/01/makeover-with-the-new-character-creator/</link>
		<comments>http://www.eve-journey.com/2011/01/makeover-with-the-new-character-creator/#comments</comments>
		<pubDate>Sat, 22 Jan 2011 17:50:07 +0000</pubDate>
		<dc:creator>Jar Calhoun</dc:creator>
				<category><![CDATA[Incursion]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[incarna]]></category>
		<category><![CDATA[incursion]]></category>

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		<description><![CDATA[Incursion&#8217;s new character creator finally arrived! With that characters would get a chance to look more realistic with the new Carbon technology and eventual Incarna release. Took 2 nights to run through 9 characters but it was quite enjoyable to see the results come out pretty well. The new engine really captures the essence of [...]


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			<content:encoded><![CDATA[<p>Incursion&#8217;s new character creator finally arrived! With that characters would get a chance to look more realistic with the new Carbon technology and eventual Incarna release. Took 2 nights to run through 9 characters but it was quite enjoyable to see the results come out pretty well. The new engine really captures the essence of the old portraits although I wish there were more options to add on to truly differentiate from the countless characters being generated.</p>
<div class="wp-caption alignnone" style="width: 522px"><img title="Old vs New Characters" src="http://www.eve-journey.com/img/Old%20vs%20New%20Characters.jpg" alt="Old vs New Characters" width="512" height="2304" /><p class="wp-caption-text">Old vs New Characters</p></div>


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		<title>Taking control of Planets</title>
		<link>http://www.eve-journey.com/2010/06/taking-control-of-planets/</link>
		<comments>http://www.eve-journey.com/2010/06/taking-control-of-planets/#comments</comments>
		<pubDate>Tue, 22 Jun 2010 05:39:35 +0000</pubDate>
		<dc:creator>Jar Calhoun</dc:creator>
				<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Expansion]]></category>

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		<description><![CDATA[It&#8217;s been a long hiatus from Eve. Reestablished contacts and have since managed to get some industrial activity spinning again in my high-sec bases. It&#8217;s been slow going but will have to take time to re-learn and get in touch with people again. Dominion went by and some significant changes were made to system sovereignty. [...]

<br>
Related posts:<ol><li><a href='http://www.eve-journey.com/2008/08/taking-down-a-pos-make-sure-you-get-a-dreadnought/' rel='bookmark' title='Permanent Link: Taking down a POS.. make sure you get a dreadnought'>Taking down a POS.. make sure you get a dreadnought</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s been a long hiatus from Eve. Reestablished contacts and have since managed to get some industrial activity spinning again in my high-sec bases. It&#8217;s been slow going but will have to take time to re-learn and get in touch with people again.</p>
<p><a href="http://www.eveonline.com/dominion/" target="_blank">Dominion</a> went by and some significant changes were made to system sovereignty. Catching up on news channels, seems that the first 0.0 region I used to <a href="http://www.eveonline.com/news.asp?a=single&amp;nid=3854&amp;tid=7">call home</a> in Catch/Providence has since been conquered by AAA and friends (Ushra&#8217;khan,etc). It seems they are planning to establish NRDS again so that will be interesting.</p>
<p>Mica&#8217;s brief time in Fountain with Sons of Tangra also saw the region change hands. Thus is the volatility of 0.0 space. Makes me miss the good times now that I&#8217;ve logged almost 1 year in high-sec since leaving 0.0.</p>
<p><a href="http://www.eveonline.com/tyrannis/" target="_blank">Tyrannis</a> was recently announced and with that the land rush begins. We&#8217;re finally able to do something with the gorgeous planets that will slowly take away our reliance on the npc corps which have for so long provided us with essential goods. I&#8217;ve taken a good look at POS fuel manufacturing and have asked an associate to begin studies and trials on how we can benefit from this asap.</p>
<p>Eve University has also rather generously created <a href="http://www.eve-ivy.com/wiki/index.php?title=Planetary_Interaction" target="_blank">some tutorials </a>on the subject which you may find useful.</p>
<p>CCP&#8217;s introduction is also worth a watch.</p>
<div class="youtube-video"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/WzSnf8HwQ_U&amp;hl=en_US&amp;fs=1&amp;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/WzSnf8HwQ_U&amp;hl=en_US&amp;fs=1&amp;" allowscriptaccess="always" allowfullscreen="true"></embed></object></div>


<br><p>Related posts:<ol><li><a href='http://www.eve-journey.com/2008/08/taking-down-a-pos-make-sure-you-get-a-dreadnought/' rel='bookmark' title='Permanent Link: Taking down a POS.. make sure you get a dreadnought'>Taking down a POS.. make sure you get a dreadnought</a></li>
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		<title>OOC &#8211; EVE Blog Banter #8: Marine Leader : “We have secured the ship, Sir!”</title>
		<link>http://www.eve-journey.com/2009/05/ooc-eve-blog-banter-8-marine-leader-we-have-secured-the-ship-sir/</link>
		<comments>http://www.eve-journey.com/2009/05/ooc-eve-blog-banter-8-marine-leader-we-have-secured-the-ship-sir/#comments</comments>
		<pubDate>Sun, 24 May 2009 14:31:35 +0000</pubDate>
		<dc:creator>Jar Calhoun</dc:creator>
				<category><![CDATA[Apocrypha]]></category>
		<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[eve blog blanter]]></category>
		<category><![CDATA[mechanics]]></category>
		<category><![CDATA[musings]]></category>
		<category><![CDATA[ooc]]></category>

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		<description><![CDATA[Welcome to the eighth installment of the EVE Blog Banter , the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can [...]

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Related posts:<ol><li><a href='http://www.eve-journey.com/2009/05/ship-names-in-eve/' rel='bookmark' title='Permanent Link: Ship names in EVE'>Ship names in EVE</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>Welcome to the eighth installment of the <a href="http://www.crazykinux.com/search/label/eve%20blog%20banter">EVE Blog Banter</a> , the monthly EVE Online blogging extravaganza created by <a href="http://www.crazykinux.com/">CrazyKinux</a>. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed <a href="mailto:crazykinux@gmail.com">here</a> . Check out other EVE Blog Banter articles at the bottom of this post!</p>
<p>This month&#8217;s topic comes to us from Ga&#8217;len at <a href="http://www.eve-druid.com/">The Wandering Druid of Tranquility</a>. He asks: &#8220;What new game mechanic or mechanics would you like to see created and brought into the EVE Online universe and how would this be incorporated into the current game universe? Be specific and give details, this is not meant to be a &#8216;nerf this, boost my game play&#8217; post like we see on the EVE forums.&#8221;</p>
<h1>Ship Boarding!</h1>
<p>Part of the unique ability in the X-Universe series of games from <a href="http://www.egosoft.com">EgoSoft</a> was the ability for the player to script almost every action in the game. Some truly ingenious scripts were released like Carrier Commands, MARS fire control and <a href="http://x3tc.blogspot.com/2008/09/matt-boarding-crew-and-wings.html">ship boarding using marines</a>. Now if we could use the NPC passengers in EVE Online for this purpose, it would make ship capturing a possibility instead of destroying a ship every time and looting it (such a waste of good resources).</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3559745342/"><img src="http://farm4.static.flickr.com/3305/3559745342_3a876d0fb8.jpg?v=0" alt="ship-boarding by you." width="500" height="313" /></a></p>
<p>The conditions for this to work is that Marines or Mercenaries need to be in your cargo hold for this to work and the target ship can also stock similar personnel to defend his ship. Obviously new skills and support skills needs to be trained <img src='http://www.eve-journey.com/wp-includes/images/smilies/icon_twisted.gif' alt=':twisted:' class='wp-smiley' />  like “Boarding Crews” etc and passenger transportation would actually be useful (Personally I have exotic dancers and spiced wine on board my ships).</p>
<p>Sample logs as you activate a module that sends a raiding party onto target’s ship when their shields fail (it would be great if we had an Ion cannon weapon which only affected shields?):</p>
<p>Marine Leader : “Approaching airlock… activating cutting lasers … we have a good seal.. get ready men!”</p>
<p>Loud bangs and Fighting ensues and after some time, the experience of the crew and the defense crew determines if the target capsuleer should be expelled from the ship and sent home.</p>
<p>A quick search for “<a href="http://www.eve-search.com/search/salvage%20tug">Salvage Tug</a>” on the Features and Ideas Discussion shows a lot of people wish there was a new class of ship to enhance gameplay. With ship boarding, it’s conceivable that boarded ships are then towed away to a station for re-use or profit.</p>
<p><img src="http://farm4.static.flickr.com/3653/3559745362_6ae013b388.jpg?v=0" alt="exotic dancer by you." width="62" height="62" /></p>
<p>Of course, the exotic dancers on board should be claimed <img src='http://www.eve-journey.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Other Banters:</p>
<div>
<ol>
<li>CrazyKinux&#8217;s Musing, <a href="http://www.crazykinux.com/2009/05/eve-blog-banter-8-care-for-little-game.html">EVE Blog Banter #8: Care for a little game of SecWars?</a></li>
<li>The Wandering Druid of Tranquility, <a href="http://www.eve-druid.com/2009/05/24/wow-that-new-thing-is-so-shiny/">Wow, that new thing is so shiny!!!</a></li>
<li>I am Keith Nielson, <a href="http://keithneilson.co.uk/eve-blog-banter-8-return-of-the-top-gun/">EVE Blog Banter #8 &#8211; Return of the Top Gun</a></li>
<li>Once More from the Beginning, 8th EVE Blog Banter May 2009 Edition</li>
<li>A merry life and a short one, <a href="http://amerrylifeandashortone.blogspot.com/2009/05/eve-blog-banter-8-in-year-of-our.html">EVE Blog Banter #8: In the Year of Our Awesome</a></li>
<li>Inner Sanctum of the Ninveah, <a href="http://www.ninveah.com/2009/05/planets.html">Planets</a></li>
<li>Helicity Boson, <a href="http://helicityboson.blogspot.com/2009/05/bantering-blog.html">Bantering the blog</a></li>
<li>Achernar, <a href="http://www.alphaeridani.com/2009/05/unique-adventures.html">Unique adventures</a></li>
<li>Ecliptic Rift, <a href="http://eclipticrift.wordpress.com/2009/05/26/ooc-blog-banter-8-standings-and-secondary-factions/">OOC: EVE Blog Banter 8: Standings and secondary factions</a></li>
<li>The New Edener, <a href="http://digitalpulse.org/edener/?p=299">EVE Blog Banter #8</a></li>
<li>Journey to New Eden, <a href="http://journeytoneweden.blogspot.com/2009/05/eve-blog-banter-8-what-new-mechanic.html">Eve Blog Banter #8: What new mechanic should be added to Eve?</a></li>
<li>One Man And His Spaceship, <a href="http://1man1ship.blogspot.com/2009/05/blog-banter-8-something-new-to-ponder.html">Blog Banter 8 &#8211; Something new to ponder about</a></li>
<li>Life, The Universe and Everything, <a href="http://spaceflumoxidities.blogspot.com/2009/05/blog-banter-8-mentorship.html">Blog banter 8: mentorship</a></li>
<li>EVE Guru, <a href="http://eveguru.mygamescribe.com/2009/ebb-8.html">EBB 8: Yarr! Prepare to be boarded!</a></li>
<li>The Ralpha Dogs, <a href="http://ralphadogs.wordpress.com/2009/05/26/greed-is-good-greed-works/">Greed Is Good, Greed Works</a></li>
<li>Rifter Drifter, <a href="http://www.rifterdrifter.com/2009/05/blog-banter-8-strategic-gunnery/">Blog Banter 8: Strategic Gunnery</a></li>
<li>A Mule in EVE, <a href="http://www.ceptacemia.com/AMIE/?p=495">Expanding EVE</a></li>
<li>Letrange&#8217;s EvE Blog, <a href="http://letrangeeve.blogspot.com/2009/05/8th-blog-banter.html">8th Blog Banter</a></li>
<li>Roc&#8217;s Ramblings, <a href="http://everamblings.wordpress.com/2009/05/25/1531/">Blog Banter #8</a></li>
<li>The Nude Nerd, <a href="http://www.thenudenerd.com/2009/05/25/blog-banter-8/">Blog Banter #8</a></li>
<li>Scop&#8217;s Log, <a href="http://scopslog.blogspot.com/2009/05/blog-banter-8-were-caught-in-tractor.html">Blog Banter #8: &#8220;We&#8217;re caught in a tractor beam! It&#8217;s pulling us in!&#8221;</a></li>
<li>Speed Fairy, <a href="http://speedfairy.blogspot.com/2009/05/eve-blog-banter-8-charisma-tanking.html">EVE Blog Banter #8: Charisma Tanking</a></li>
<li>Industrialist with Teeth, <a href="http://triplec.mygamescribe.com/2009/eve-blog-banter-8-its-like-tetris-for-ocd-people.html">EVE Blog Banter #8: It’s Like Tetris for OCD People</a></li>
<li>Diary of a Pod Pilot, <a href="http://myrhial.blogspot.com/2009/05/eve-blog-banter-8-killing-in-name-of.html">EVE blog banter #8: Killing in the name of</a></li>
<li>Talk Unfraid, <a href="http://www.talkunafraid.co.uk/2009/05/physical-communications/">Physical Communications</a></li>
<li>Sceadugenca, <a href="http://mclinde.mygamescribe.com/2009/eve-blog-banter-8.html">EVE Blog Banter #8: Fighter-Class Ships and Sqadrons</a></li>
<li>Kyle Langdon&#8217;s Journeys in EVE, <a href="http://thecoldworldofeve.blogspot.com/2009/05/8th-blog-banter.html">8th Blog Banter</a></li>
<li>Into the Unknown, <a href="http://intotheunknown.mygamescribe.com/2009/eve-blog-banter-8-player-bases.html">Eve Blog Banter #8: Player Bases</a></li>
<li>EVE&#8217;s Weekend Warrior, <a href="http://evewarrior.com/archives/eve-blog-banter-8">EVE Blog Banter #8</a></li>
<li>Life in Low Sec, <a href="http://lifeinlowsec.blogspot.com/2009/05/blog-banter-8-exasperation-factor.html">Blog Banter #8: The Exasperation Factor</a></li>
<li>Symptom of a Greater Cure, <a href="http://soagcure.blogspot.com/2009/05/eve-blog-banter-8-tug-me-away.html">EVE Blog Banter: #8 &#8211; Tug Me Away</a></li>
<li>EVE Journey, <a href="../2009/05/ooc-eve-blog-banter-8-marine-leader-we-have-secured-the-ship-sir/">OOC &#8211; EVE Blog Banter #8: Marine Leader : “We have secured the ship, Sir!”</a></li>
<li>Thoughts from an Accidental Minmatar Revolutionary, <a href="http://podlogs.com/thorvik/2009/05/28/eve-blog-banter-8-all-hands-on-deck-we-are-at-war/">All Hands on Deck! We are at War!</a></li>
<li>Ripe Lacunae, <a href="http://www.ripelacunae.net/archives/114">Into the Great Unknown (Eve Blog Banter <img src='http://www.eve-journey.com/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> </a></li>
<li>Mdhi Lihu&#8217;s EVE Online Blog, <a href="http://mdihlihu.blogspot.com/2009/05/009-blog-banter-8.html">009 &#8211; Blog Banter #8</a></li>
<li>Break Vol, <a href="http://breakvol.blogspot.com/2009/05/eve-blog-banter-8.html">EVE Blog Banter #8</a></li>
<li>Inanity and Doom, <a href="http://kantlavar.blogspot.com/2009/05/eve-blog-banter-8-if-i-ran-universe.html">EVE Blog Banter #8 &#8211; If I Ran The Universe</a></li>
<li><em>Still more to come!!!</em>&#8230;</li>
</ol>
</div>


<br><p>Related posts:<ol><li><a href='http://www.eve-journey.com/2009/05/ship-names-in-eve/' rel='bookmark' title='Permanent Link: Ship names in EVE'>Ship names in EVE</a></li>
</ol></p>]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Jumping through gates about to get fixed</title>
		<link>http://www.eve-journey.com/2009/05/jumping-through-gates-about-to-get-fixed/</link>
		<comments>http://www.eve-journey.com/2009/05/jumping-through-gates-about-to-get-fixed/#comments</comments>
		<pubDate>Fri, 22 May 2009 21:18:51 +0000</pubDate>
		<dc:creator>Mica Breeze</dc:creator>
				<category><![CDATA[Apocrypha]]></category>
		<category><![CDATA[patch]]></category>

		<guid isPermaLink="false">http://www.eve-journey.com/2009/05/jumping-through-gates-about-to-get-fixed/</guid>
		<description><![CDATA[Patch notes for Apocrypha 1.2.3, released 26 May 2009 FIXES Critical Jumping through a gate will no longer cause the client to lock up. After numerous complains, the engineers have finally figured out a fix to the issues when ships use the jump gates. This has caused many delays to travel. I’ve personally not experienced [...]


No related posts.]]></description>
			<content:encoded><![CDATA[<p>Patch notes for Apocrypha 1.2.3, released 26 May 2009<br />
<blockquote>
<p><b>FIXES</b></p>
<p><b>Critical</b></p>
<ul>
<li>Jumping through a gate will no longer cause the client to lock up. </li>
</ul>
</blockquote>
<p>After numerous complains, the engineers have finally figured out <a href="http://www.eveonline.com/updates/patchnotes.asp?patchlogID=189">a fix to the issues</a> when ships use the jump gates. This has caused many delays to travel. I’ve personally not experienced the lockups but an associate who helps me with large volume couriers had to wait a few agonizing minutes while his systems came back online after a nasty lockup. However it seems they won’t be able to fix this before next week so this might have an effect on the practical portion of the <a href="http://www.eve-journey.com/2009/05/back-to-basics-at-pvp-university/">PVP Basic</a> class. </p>


<p>No related posts.</p>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>A rare find and finally an exit!</title>
		<link>http://www.eve-journey.com/2009/03/a-rare-find-and-finally-an-exit/</link>
		<comments>http://www.eve-journey.com/2009/03/a-rare-find-and-finally-an-exit/#comments</comments>
		<pubDate>Sat, 28 Mar 2009 06:23:00 +0000</pubDate>
		<dc:creator>Mica Breeze</dc:creator>
				<category><![CDATA[Apocrypha]]></category>
		<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Exploration]]></category>
		<category><![CDATA[J100415]]></category>
		<category><![CDATA[J104537]]></category>
		<category><![CDATA[J113143]]></category>
		<category><![CDATA[Mining]]></category>
		<category><![CDATA[wormhole]]></category>

		<guid isPermaLink="false">http://www.eve-journey.com/2009/02/a-rare-find-and-finally-an-exit/</guid>
		<description><![CDATA[From Mica’s Diary With the wormhole having collapsed, I now had no way back to the home systems in Catch. This added pressure now renewed my resolve to find a exit and I continuing scanning fervently. However, with the Class 5 system spanning beyond 32AU, my core scanner probes could not cover the entire system [...]

<br>
Related posts:<ol><li><a href='http://www.eve-journey.com/2009/03/new-sights-but-some-bad-news-the-wormhole-home-has-collapsed/' rel='bookmark' title='Permanent Link: New sights but some bad news.. the wormhole home has collapsed!'>New sights but some bad news.. the wormhole home has collapsed!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/unlucky-start-in-j104537/' rel='bookmark' title='Permanent Link: Unlucky start in J104537'>Unlucky start in J104537</a></li>
<li><a href='http://www.eve-journey.com/2009/03/taking-a-trip-into-the-unknown/' rel='bookmark' title='Permanent Link: Taking a trip into the Unknown'>Taking a trip into the Unknown</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>From Mica’s Diary</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3404412545/"><img title="" height="468" alt="J104537 Probing by you." src="http://farm4.static.flickr.com/3650/3404412545_c4de007f78.jpg?v=0" width="500" /></a> </p>
<p>With the wormhole having collapsed, I now had no way back to the home systems in Catch. This added pressure now renewed my resolve to find a exit and I continuing scanning fervently. However, with the Class 5 system spanning beyond 32AU, my core scanner probes could not cover the entire system making it very tiresome to track down each signal. The mess of gravimetric signals meant I had scanned down almost every gravimetric site but a wormhole exit! </p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3405222484/"><img title="" height="196" alt="J104537 Rarified Core Deposit by you." src="http://farm4.static.flickr.com/3568/3405222484_87b66f3e65.jpg?v=0" width="242" /></a></p>
<p>Finally, a difficult signal presented itself and I thought this might be it. When I exited warp, I couldn’t believe my eyes! An entire of high end ores including Mercoxit!</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3405222390/"><img title="" height="500" alt="J104537 Rarified Core Deposit by you." src="http://farm4.static.flickr.com/3445/3405222390_0f4d1e06b6.jpg?v=0" width="376" /></a></p>
<p>The sheer amount of high-end asteroids in this belt was a sight to behold and I quickly took time to observe them. They certainly looked different since I last saw them. The mercoxit with its fiery crystals would have surely made Jar go wild with his Hulk!</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3404392323/"><img title="" height="313" alt="J104537 Mercoxit by you." src="http://farm4.static.flickr.com/3568/3404392323_cf59d5bf05.jpg?v=0" width="500" /></a></p>
<p>As I finished surveying the belt, I found yet another signal this time a cosmic anomaly “<a href="http://www.flickr.com/photos/28903005@N02/3404410917/">Core Garison</a>”. This looked to be more heavily guarded than my previous encounter and I chose to keep my distance and concentrate on the task at hand.</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3404412679/"><img title="" height="269" alt="J104537 Finally a wormhole exit! by you." src="http://farm4.static.flickr.com/3650/3404412679_dd9fe6789e.jpg?v=0" width="272" /></a></p>
<p>Finally! After spending countless hours tracking down each signal, I had found 2 wormhole exits successfully. One lead to another Class 5 system (J100415) without any spatial effects while another Class 3 (J113143) beckoned. The thought of being stuck for much longer did not appeal to me as I had no ships to take advantage of the bounties before me. I quickly prepared the ship and took a last look at the system map: </p>
<blockquote><p>2 x Core Stronghold (Anomaly)      <br />1 x Core Garison (Anomaly)       <br />1 x Minor Perimeter Reservoir (Ladar)       <br />2 x Average Frontier Deposit (Grav)&#160; <br />2 x Common Perimeter Deposit (Grav)       <br />2 x Ordinary Perimeter Deposit (Grav)       <br />2 x Unexceptional Frontier Deposit (Grav)       <br />2 x Rarified Core Deposit (Grav)       <br />2 x Wormhole (Class 5 and Class 3)       </p>
</blockquote>
<p>This would have been an interesting place to create a tiny foothold but without the right equipment, every delay meant I would run out of supplies. As I made the jump into the wormhole leading to another unknown space, I hoped that there would be a safe way for me to get home.</p>


<br><p>Related posts:<ol><li><a href='http://www.eve-journey.com/2009/03/new-sights-but-some-bad-news-the-wormhole-home-has-collapsed/' rel='bookmark' title='Permanent Link: New sights but some bad news.. the wormhole home has collapsed!'>New sights but some bad news.. the wormhole home has collapsed!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/unlucky-start-in-j104537/' rel='bookmark' title='Permanent Link: Unlucky start in J104537'>Unlucky start in J104537</a></li>
<li><a href='http://www.eve-journey.com/2009/03/taking-a-trip-into-the-unknown/' rel='bookmark' title='Permanent Link: Taking a trip into the Unknown'>Taking a trip into the Unknown</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>New sights but some bad news.. the wormhole home has collapsed!</title>
		<link>http://www.eve-journey.com/2009/03/new-sights-but-some-bad-news-the-wormhole-home-has-collapsed/</link>
		<comments>http://www.eve-journey.com/2009/03/new-sights-but-some-bad-news-the-wormhole-home-has-collapsed/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 23:59:00 +0000</pubDate>
		<dc:creator>Mica Breeze</dc:creator>
				<category><![CDATA[Apocrypha]]></category>
		<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Exploration]]></category>
		<category><![CDATA[J104537]]></category>

		<guid isPermaLink="false">http://www.eve-journey.com/2009/03/new-sights-but-some-bad-news-the-wormhole-home-has-collapsed/</guid>
		<description><![CDATA[From Mica’s Diary: I had managed to get a good rest after a furious bit of scanning that had me uncovering a Ladar site (no Fullerite C540 though, more of the C70/C72 variant) and 2 Sleeper cruisers. I had wisely avoided getting close and had powered the ship down a few hours ago at a [...]

<br>
Related posts:<ol><li><a href='http://www.eve-journey.com/2009/03/a-rare-find-and-finally-an-exit/' rel='bookmark' title='Permanent Link: A rare find and finally an exit!'>A rare find and finally an exit!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/taking-a-trip-into-the-unknown/' rel='bookmark' title='Permanent Link: Taking a trip into the Unknown'>Taking a trip into the Unknown</a></li>
<li><a href='http://www.eve-journey.com/2009/03/unlucky-start-in-j104537/' rel='bookmark' title='Permanent Link: Unlucky start in J104537'>Unlucky start in J104537</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>From Mica’s Diary:</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3392157178/"><img title="" height="313" alt="J104537 Awakened Patroller by you." src="http://farm4.static.flickr.com/3559/3392157178_f557e64162.jpg?v=0" width="500" /></a><a href="http://www.flickr.com/photos/28903005@N02/3391345257/"></a></p>
<p>I had managed to get a good rest after a furious bit of scanning that had me uncovering a Ladar site (no Fullerite C540 though, more of the C70/C72 variant) and 2 Sleeper cruisers. I had wisely avoided getting close and had powered the ship down a few hours ago at a safe spot. </p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3391345257/"><img title="" height="313" alt="J104537 Day 2 Map by you." src="http://farm4.static.flickr.com/3659/3391345257_825d80493d.jpg?v=0" width="500" /></a></p>
<p>There’s a lot of signals in here and it gets frustrating having to re-scan each one down only to find that its a Gravimetric signal. The asteroid belts here aren’t fantastic and Jar would surely complain about the lack of high-end ores. </p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3392164546/"><img title="" height="313" alt="J104537 Average Frontier Deposit by you." src="http://farm4.static.flickr.com/3562/3392164546_d8ffe113a5.jpg?v=0" width="500" /></a></p>
<p>I do find a “Average Frontier Deposit” that has an interesting gad cloud swirling in the midst of the rocks. Without better science equipment, I dare not venture closer and enjoy the sight from afar. As of my current scans, I have found:</p>
<blockquote><p>2 x Core Stronghold (Anomaly)      <br />1 x Minor Perimeter Reservoir (Ladar)       <br />2 x Average Frontier Deposit (Grav)       <br />1 x Common Perimeter Deposit (Grav)       <br />2 x Ordinary Perimeter Deposit (Grav)       <br />2 x Unexceptional Frontier Deposit (Grav)</p>
</blockquote>
<p>I’m beginning to wonder if there is anything else to be found! I decide to do a quick check on the wormhole exit and when I exit warp… I’m dumbfounded by the emptiness where the wormhole is supposed to be! I had known that wormholes were unstable and had prepared for the outcome but knowing I was “stuck” didn’t made it feel any better. </p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3392150102/"><img title="" height="313" alt="J104537 Emergent Patroller by you." src="http://farm4.static.flickr.com/3461/3392150102_3eb52234dd.jpg?v=0" width="500" /></a></p>
<p>I now have a new goal.. to find a way out of this without landing myself in serious trouble when supplies ran out. Jar’s gonna have a good laugh when he finds out what has happened!</p>


<br><p>Related posts:<ol><li><a href='http://www.eve-journey.com/2009/03/a-rare-find-and-finally-an-exit/' rel='bookmark' title='Permanent Link: A rare find and finally an exit!'>A rare find and finally an exit!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/taking-a-trip-into-the-unknown/' rel='bookmark' title='Permanent Link: Taking a trip into the Unknown'>Taking a trip into the Unknown</a></li>
<li><a href='http://www.eve-journey.com/2009/03/unlucky-start-in-j104537/' rel='bookmark' title='Permanent Link: Unlucky start in J104537'>Unlucky start in J104537</a></li>
</ol></p>]]></content:encoded>
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		</item>
		<item>
		<title>Unlucky start in J104537</title>
		<link>http://www.eve-journey.com/2009/03/unlucky-start-in-j104537/</link>
		<comments>http://www.eve-journey.com/2009/03/unlucky-start-in-j104537/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 13:39:00 +0000</pubDate>
		<dc:creator>Mica Breeze</dc:creator>
				<category><![CDATA[Apocrypha]]></category>
		<category><![CDATA[EVE Online]]></category>
		<category><![CDATA[Exploration]]></category>
		<category><![CDATA[J104537]]></category>
		<category><![CDATA[site]]></category>

		<guid isPermaLink="false">http://www.eve-journey.com/2009/03/unlucky-start-in-j104537/</guid>
		<description><![CDATA[From Mica’s Diary: Knowing from past experience, I quickly noted the wormhole location back to known space and proceeded to make safe spots so that I could get to work. Decided not to risk broadcasting my arrival but it seems my worries are unfounded as nothing is on scan. The system locus signature reads as [...]

<br>
Related posts:<ol><li><a href='http://www.eve-journey.com/2009/03/a-rare-find-and-finally-an-exit/' rel='bookmark' title='Permanent Link: A rare find and finally an exit!'>A rare find and finally an exit!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/new-sights-but-some-bad-news-the-wormhole-home-has-collapsed/' rel='bookmark' title='Permanent Link: New sights but some bad news.. the wormhole home has collapsed!'>New sights but some bad news.. the wormhole home has collapsed!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/taking-a-trip-into-the-unknown/' rel='bookmark' title='Permanent Link: Taking a trip into the Unknown'>Taking a trip into the Unknown</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>From Mica’s Diary:</p>
<p>Knowing from past experience, I quickly noted the wormhole location back to known space and proceeded to make safe spots so that I could get to work. Decided not to risk broadcasting my arrival but it seems my worries are unfounded as nothing is on scan.</p>
<p>The system locus signature reads as “<a href="http://www.flickr.com/photos/28903005@N02/tags/j104537/">J104537</a>” which apparently is known for its black hole! Its a Class 5 system which is somewhat dangerous to be in and has the following effects :</p>
<blockquote><p>Anomaly: Black Hole      <br />Class: 5       <br />Attributes:       <br />Locking Range: -41%       <br />Turret Fallof: -41%       <br />Missile Velocity: -41%       <br />Drone Control Range: -41%       <br />Ship Velocity: +85%       <br />Agility: +85%</p>
</blockquote>
<p><a href="http://www.flickr.com/photos/28903005@N02/3391342335/"><img title="" height="313" alt="J104537 Day 1 Map by you." src="http://farm4.static.flickr.com/3599/3391342335_1953461ac0.jpg?v=0" width="500" /></a></p>
<p>My fast Helios is now zipping about at 800+ meters/second! After my safe spots are made, I decide to start probing out the system and see what treasures will unfold. The first two hits are easy enough with them being cosmic anomalies. Apparently they are “Core Strongholds”. Menacing sentry towers and Sleeper frigates roam the complex. I’m glad I have my covert ops cloak to keep me safe!</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3392163190/"><img title="" height="313" alt="J104537 Core Stronghold by you." src="http://farm4.static.flickr.com/3632/3392163190_0f41445520.jpg?v=0" width="500" /></a></p>
<p>Half-way through the scans, I receive a communication from a corp mate. Apparently they were in the same system! I quickly told them about the Core Strongholds and they decided to make an attempt on it. I offered to get them a good warp in so that they could use their weapons at optimal ranges. My first mistake quickly came about as I had forgotten about a new “feature” the ship techs had recently implemented.</p>
<blockquote><p>Warping to an encounter site at range will now work the first time you warp there. Previously your ship would land at 0km from the beacon no matter what range was set for the ‘warp to’ command.</p>
</blockquote>
<p>I had set the ship to warp at range but as I exited warp, I stared in dismay at the wall of a Huge Veldspar rock that caused my cloak to fail. The sleepers were fast to react, with all 4 frigates quickly warp scrambling my engines and using stasis webifiers to slow me down. I furiously attempted to burn my way out of range but with sentry tower fire blazing on my shields, I could do little but save my pod.</p>
<p><a href="http://www.flickr.com/photos/28903005@N02/3391348261/"><img title="" height="313" alt="J104537 Emergent Sentinel by you." src="http://farm4.static.flickr.com/3610/3391348261_00d35076a7.jpg?v=0" width="500" /></a></p>
<p>My corp mates in a Dominix and Tempest decided to try their luck but unfortunately with no light guns to take care of the frigates, their drones quickly got chewed up and only luckily managed to escape to fight another day. I decided to reship and get back to what I had come for. To find out how long it would take to map a unknown system.</p>


<br><p>Related posts:<ol><li><a href='http://www.eve-journey.com/2009/03/a-rare-find-and-finally-an-exit/' rel='bookmark' title='Permanent Link: A rare find and finally an exit!'>A rare find and finally an exit!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/new-sights-but-some-bad-news-the-wormhole-home-has-collapsed/' rel='bookmark' title='Permanent Link: New sights but some bad news.. the wormhole home has collapsed!'>New sights but some bad news.. the wormhole home has collapsed!</a></li>
<li><a href='http://www.eve-journey.com/2009/03/taking-a-trip-into-the-unknown/' rel='bookmark' title='Permanent Link: Taking a trip into the Unknown'>Taking a trip into the Unknown</a></li>
</ol></p>]]></content:encoded>
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